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Mame os x trouble shoot
Mame os x trouble shoot










mame os x trouble shoot

You may also need to compile it, if it hasn't already been done by someone. SDLMAME requires a separate front-end (such as MAMETunes or MacMAMEInfoX).

mame os x trouble shoot

MAME OS X has a rudimentary front-end, but isn't updated all that frequently. There are two versions of MAME available for the Mac now.

mame os x trouble shoot

That version of MAME for the Mac ceased development years ago. It sure would be nice if they did a similar port for MESS. I think the reason I never noticed it is that I care much more about MESS than MAME. So this is apparently a completely new codebase port going back to November 2006, and it's been a year and a half since the previous release. However, a check of still shows 0.103u2 from January 2006 as being the latest version, and the "News" page hasn't been updated since February 2006. I recall there was also a lot of PPC-specific stuff too. I recall (from trying to build MacMESS myself once a few years ago) that a big problem getting MacMESS to compile for Intel/Universal was that it used the WASTE text editing engine for UI stuff, and over a year after Intel Macs were out, WASTE was still barely in "beta" form. Been some time since I've run MAME inside of OS X.īut is this is the old MacMAME/MacMESS codebase, or an SDL-MAME codebase? The SDL codebase is clunky as hell UI-wise, and I hate it for anything but launching an emulator in a build script.

#Mame os x trouble shoot install

Will have to install it and see how it looks. Looks like it jumped from 0.124 to 0.135. That's certainly interesting, I had no idea a new version had been released.












Mame os x trouble shoot